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In article <3e4ab6e1@news.povray.org>,
"hughes, b." <omn### [at] charternet> wrote:
> Other than that you could use a plane set far in the background, having that
> pigment statement but using map_type 0 for planar mapping and scaling
> appropriately.
Something you forgot to mention: set the diffuse to 0 and ambient to 1.
That way the "backdrop" will be self-illuminated, and won't have shadows
cast on it.
If a sky_sphere background is not what is needed, the standard include
file screen.inc may help.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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