POV-Ray : Newsgroups : povray.general : Virtualight : Re: Virtualight Server Time
4 Aug 2024 16:15:02 EDT (-0400)
  Re: Virtualight  
From: Christopher James Huff
Date: 29 May 2003 09:25:48
Message: <cjameshuff-EADC40.08271829052003@netplex.aussie.org>
In article <3ecfba2a@news.povray.org>, "Daniel Ngu" <ngu### [at] xtraconz> 
wrote:

> So, to sum it up, radiosity is a subset of global illumination, i.e., one of
> the method or algorithm used in global illumination.  The context of
> radiosity in POV-Ray means achieving the same effect but not implemented
> using that particular "Radiosity" algorithm.  If that is the case, any
> reason for the difference in implementation?

More precisely, radiosity refers to global illumination. However, over 
time it has been associated with a specific algorithm based on using 
polygonal patches, so just saying "radiosity" can result in confusion. 
POV radiosity is radiosity, but is not what most people will think of 
when you use the word.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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