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In article <879### [at] triton imagico de>,
Christoph Hormann <chr### [at] gmx de> wrote:
> You can use such files in isosurface via image maps but you will have to
> do interpolation manually (or use two separate image files for low and
> high byte).
Wrong. The interpolation will work correctly, and with isosurfaces you
very definitely want it.
> #declare fn_Height=
> function {
> fn_Image(x, y, z).red+fn_Image(x, y, z).green/256
> }
A better way is to simply use fn_Image(x, y, z).hf.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tag povray org>
http://tag.povray.org/
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