POV-Ray : Newsgroups : povray.general : photons + media : Re: photons + media Server Time
4 Aug 2024 18:18:17 EDT (-0400)
  Re: photons + media  
From: Christopher James Huff
Date: 24 Feb 2003 18:49:13
Message: <cjameshuff-D66808.18452824022003@netplex.aussie.org>
In article <3e5aa25a$1@news.povray.org>,
 "Tim Nikias" <tim### [at] gmxde> wrote:

> Okay, here goes:
> 1. Make that glass use rgbt not rgbf. f=filter, so if you
> set rgbf .99 just about every piece of light is filtered
> by .99, so that leaves you .01 of the original amount of light.

I think you need to go review at the behavior of filtering. It doesn't 
behave anything like you describe.
rgbf  is the same as rgbf < 0.99, 0.99, 0.99, 0.99>, which is nearly 
perfectly transparent. This is not the problem.

Rafal: look at the optics.pov demo scene.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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