In article <41ab944a@news.povray.org>, Warp <war### [at] tag povray org>
wrote:
> > Just have your lenssystem project the photons on a "film"-plane and use
> > the camera to render an image of that projection.
>
> Photons do not reflect diffusely from objects and thus what you suggest
> is not possible.
Heh...you could put a fine scale normal on all objects and use specular
reflection. However, this would be obscenely slow.
The best way would be to patch POV to sample the entire lens area for
each pixel in the image plane. Still slow, but far faster than forward
raytracing.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tag povray org>
http://tag.povray.org/
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