POV-Ray : Newsgroups : povray.unofficial.patches : MegaPOV 1.0 suggestion : Re: MegaPOV 1.0 suggestion Server Time
8 Jul 2024 17:21:22 EDT (-0400)
  Re: MegaPOV 1.0 suggestion  
From: Christopher James Huff
Date: 1 Jan 2003 20:22:49
Message: <cjameshuff-C3971E.20183701012003@netplex.aussie.org>
In article <3e138d3a$1@news.povray.org>,
 "Hugo Asm" <hua### [at] post3teledk> wrote:

> The results look pretty much the same, except I got my AA and ... your
> method was measured without AA.. But when the scene doesn't have objects
> where the rays go ping-pong, your method are more than twice as fast as
> mine.

This is pretty irrelevant to a patch though: you could reduce the number 
of samples with depth, cut blurred rays off after a smaller number of 
trace levels, etc...

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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