In article <3ea3cfe9@news.povray.org>,
Andreas Kreisig <and### [at] gmx de> wrote:
> > When you require lots of geometry and realistic lighting, the situation
> > is quite a bit different...there are many cases where this trick will
> > just not work. For realism, you really can't get much better than a pure
> > raytracer.
>
> A pure raytracer with GI or another type of indirect lightning.
GI can be done with pure raytracing.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
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