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In article <web.3ea6f6ca2424fca482dec0910@news.povray.org>,
"anne" <ann### [at] wjhharvardedu> wrote:
> Well, it is pov-ray 3.5 for mac os, and the import and export I see are
> options under the templates menu along with "pov-ray 3.1 templates" and
> "pov-ray 3.5 templates".
Uhh...that's the import feature for templates. It lets you import
templates. That's why it is under the "Templates" menu.
> Maybe it has nothing to do with importing an openGL .obj object.
This would be partially correct. *.obj files are not "OpenGL objects",
there is no such thing. From what I can tell, they are Wavefront files.
POV-Ray can not directly handle *.obj files.
> how do I get it into pov-ray 3.5?
You will have to use an external program. You might want to start with a
web search:
http://www.povray.org/resources/links/3D_Programs/Conversion_Utilities/
http://www.google.com/search?q=Mac+converter+.obj
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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