POV-Ray : Newsgroups : povray.general : OpenGL preview in POV-Ray : Re: OpenGL preview in POV-Ray Server Time
4 Aug 2024 18:23:58 EDT (-0400)
  Re: OpenGL preview in POV-Ray  
From: Christopher James Huff
Date: 10 Jun 2003 15:45:30
Message: <cjameshuff-A94BC7.14370010062003@netplex.aussie.org>
In article <3ee6285d$1@news.povray.org>,
 "Ray Gardener" <ray### [at] daylongraphicscom> wrote:

> I was also thinking that previews could be quickly raytraced,
> if the parser had an option to ignore all object texture/pigment/finish
> attributes and make them all flat diffuse.

You mean like the quality option?
http://povray.org/documentation/view/132/#s05_02_06_01

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.