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In article <3e132127@news.povray.org>, "Hugo Asm" <hua### [at] post3 tele dk>
wrote:
> I've tried both the 'averaging' method and the 'microfacet' method, and I
> clearly prefer the microfacets. So again, a patch is not needed. But it's
> possible that even the microfacets could be speed up, by evaluating the rest
> of the texture only once. To avoid confusion let me note, what I mean by
> microfacets: One normal, scaled very small, but evaluated many times due to
> HQ anti-alias.
That has practically the same result as using the average texture method
with a small-scaled normal, only slower and less efficient. You seem to
misunderstand things: the average texture method simulates microfacets
too, it just keeps the supersampling to the blurry surface.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
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