POV-Ray : Newsgroups : povray.programming : POV-Ray & KD-Trees : Re: POV-Ray & KD-Trees Server Time
2 Jul 2024 09:39:49 EDT (-0400)
  Re: POV-Ray & KD-Trees  
From: Christopher James Huff
Date: 4 May 2004 23:55:56
Message: <cjameshuff-95B2E3.23551004052004@news.povray.org>
In article <web.4096804366fba342302f86c60@news.povray.org>,
 "Daniel Neilson" <dneilson@here;here.is:cs.ualberta.ca> wrote:

> "Andrew Clinton" <ajc### [at] uwaterlooca> wrote:
> > What are you planning on researching for your Ph.D? :)
> 
>  Still deciding (I've just finished my first 8 months), though I'm 98%
> certain it'll be in the area of ray tracing non-static scenes.

In that case, you may want to look at BKD-trees. They're like KD trees, 
but easier to modify without completely rebuilding the tree.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/


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