POV-Ray : Newsgroups : povray.general : heightfields, 16bit images and isosurfaces : Re: heightfields, 16bit images and isosurfaces Server Time
4 Aug 2024 16:10:34 EDT (-0400)
  Re: heightfields, 16bit images and isosurfaces  
From: Christopher James Huff
Date: 9 Jun 2003 23:34:07
Message: <cjameshuff-8FE465.22253509062003@netplex.aussie.org>
In article <3ee5491f$1@news.povray.org>,
 Lutz-Peter Hooge <lpv### [at] gmxde> wrote:

> > An isosurface solver optimized for the constraints of a height field 
> > might be worth it...
> 
> Would that still work if the surfaces is modified with some other
> function?

Depends on the modification function and the optimizations.


> > Better smoothing would also be nice, I find it hard to believe the current 
> > smoothing is optimal.
> 
> SlimePOV also has an additional smoothing algorithm. 
> It does not look much different in this testscene, however, but maybe in 
> bigger, more complicated heightfields. I havn't tried that yet.

That's the one with the smart triangle orientation, I think.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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