POV-Ray : Newsgroups : povray.general : POV in optics : Re: POV in optics Server Time
3 Aug 2024 12:13:44 EDT (-0400)
  Re: POV in optics  
From: Christopher James Huff
Date: 3 Mar 2004 16:56:04
Message: <cjameshuff-8FA525.16570503032004@news.povray.org>
In article <4044fdba@news.povray.org>, Warp <war### [at] tagpovrayorg> 
wrote:

>   The easiest way of getting an image to look like real is to simulate
> reality as far as possible, and that's what POV-Ray often does.

Right, but it does take a lot of shortcuts, and a lot of unrealistic 
features...you have to know how to set up a realistic scene. Also, the 
end result is a nice-looking image, while in optics simulations you 
might want data like angle of incidence for an individual ray, total 
incident energy on an area of surface, light path length, etc.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.