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In article <401c52cd$1@news.povray.org>, "Carl Hoff" <hof### [at] wtnet>
wrote:
> (1) What is the significance of the color of the box this options draws on
> the render window? I've seen red boxes and blue boxes and I can't see any
> reason behind what gets a blue box and what gets a red box.
From the code, it looks like blue boxes are compound objects, red boxes
are lone objects.
> (2) I learned rather fast that when testing my CSG that if I just had a
> very simple piece I was testing that I also needed the +MB0 flag turned on.
> However I could have as few as 3 frame level objects and I no longer needed
> the +MB0 flag. The documentaion says the default setting is +MB25. What is
> the relationship between the number of "objects" used in this flag and what
> the message window refers to as "frame level objects"?
You have 3 frame level objects and the default +MB setting, and still
get bounding slabs?
The default is 25, and the number considered is the number of frame
level objects. In fact, whether or not to build the slabs is decided
right after printing that information, in Build_Bounding_Slabs() in
bbox.cpp. The code's a little odd, but should work as expected. Maybe
there's an .ini file setting or something overriding the default...
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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