POV-Ray : Newsgroups : povray.unofficial.patches : MegaPOV 1.0 suggestion : Re: MegaPOV 1.0 suggestion Server Time
5 Jul 2024 14:10:27 EDT (-0400)
  Re: MegaPOV 1.0 suggestion  
From: Christopher James Huff
Date: 1 Jan 2003 10:07:22
Message: <cjameshuff-82ED8A.10030601012003@netplex.aussie.org>
In article <3e12e1dd@news.povray.org>, "ceggi" <ceg### [at] tiscalinetit> 
wrote:

> You made a great job, but i think that if you include a 
> reflection-blur and a hdr(mlpov) patches it's perfect.
> Is there anyone who knows how to do it?

Anyone could do the old reflection blur patch, but it isn't needed: 
there are better, more flexible ways of doing it already, without any 
patch.

A patch could implement the average texture method and both eliminate 
some of the overhead and make it easier to use. The pigment only needs 
to be evaluated once in most cases, it rarely depends on the normal and 
blurring it isn't always desired when it does. Same for things like 
highlights, iridescence, etc...they should all be optionally excluded 
from the blur.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.