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In article <umg3a01aqlt22ht3o54sbntcmi8uh4h7bi@4ax.com>,
ABX <abx### [at] abxartpl> wrote:
> > No, they were very much rewritten from scratch I think.
>
> I'm not sure about that. I see similiarities between current splines.cpp and
> splines.c of MegaPOV 0.7.
It wasn't rewritten from scratch, but a large amount of the code was
rewritten and cleaned up. For example, the memory management was
rewritten to allow indefinitely sized splines...before, you were limited
to a certain number of points. (this patch may actually have made it
into 0.7, I don't recall)
I also remember a lot of changes to the cubic spline before it finally
became the natural cubic spline.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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