POV-Ray : Newsgroups : povray.general : Leveller 2 and using hf pigments in iso-functions : Re: Leveller 2 and using hf pigments in iso-functions Server Time
3 Aug 2024 16:20:02 EDT (-0400)
  Re: Leveller 2 and using hf pigments in iso-functions  
From: Christopher James Huff
Date: 16 Jan 2004 20:32:40
Message: <cjameshuff-52B2FA.20330116012004@netplex.aussie.org>
In article <8k7### [at] tritonimagicode>,
 Christoph Hormann <chr### [at] gmxde> wrote:

> I think it would be easier if you'd just try it out and see why it does 
> not work.

Ok, I did. My method worked. Yours didn't. The interpolated version does 
what's expected, it gives the isosurface a smooth function to work with, 
and the result is something that closely resembles the original. The 
non-interpolated version also does what is expected...the infinite 
gradients result in a surface that is more cracks and gaps than it is 
height field.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.