POV-Ray : Newsgroups : povray.general : Should STURM cause artifacts? : Re: Should STURM cause artifacts? Server Time
3 Aug 2024 14:12:41 EDT (-0400)
  Re: Should STURM cause artifacts?  
From: Christopher James Huff
Date: 8 Feb 2004 15:53:41
Message: <cjameshuff-34F237.15535708022004@news.povray.org>
In article <40260cf3$1@news.povray.org>,
 Severi Salminen <sev### [at] NOT_THISsibafi> wrote:

> I'm trying to model a simple glass bottle. SOR would be a fine way to do it 
> but I get some odd artifacts whenever I add STURM keyword (see the scene 
> below). So can STURM cause these black specks or is it a result of some 
> other thing?

It could. It's a different solving method, and better in many ways, but 
it isn't perfect. It's quite conceivable that you have some situation 
where it is failing but where the non-sturmian method works...or at 
least appears to work.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.