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In article <3e1c5b48@news.povray.org>,
"Apache" <apa### [at] yahoocom> wrote:
> I haven't investigated it. If 65000 samples doesn't help, we can always try
> to go to 2^32 samples :-)
Hmm...4GB per byte of sample. Stored as 3 floats, at 4 bytes each for 12
bytes a sample, that would be 48GB. If 5 bytes are sufficient, only 20GB.
And I wonder what the render times would be with 4,294,967,296
samples...the results would be really nice though. Little need for
photons, with some adjustments most other things could also be done with
this algorithm.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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