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In article <405e4940$1@news.povray.org>,
"Kevin Loney" <kev### [at] ekoik com> wrote:
> I'm really just trying to get as many ideas as I can and then I'm going to
> generalize and start lumping things together.
Is this for a patch? I never solved the problem of moving, changing
particle emitters (or the objects they interact with) satisfactorily in
my patch. I wanted them to have the flexibility of scripted animation,
but couldn't figure out an efficient way to do it. I haven't followed
the mechanics simulation patch, maybe it has solved the problem.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tag povray org>
http://tag.povray.org/
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