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In article <cja### [at] netplexaussieorg>,
Christopher James Huff <cja### [at] earthlinknet> wrote:
> > By the way, isn't this kind of like the proximity pattern? (I never used
> > it, so I don't know).
>
> Not really, though it can resemble it in shape. The proximity pattern
> was based on distance to the surface. This is based on the proportion of
> nearby space taken up by the volume of the object. It is basically a
> blurred object pattern.
BTW, the "sub-surface scattering" pattern using the projection pattern
is quite similar to a "visibility" pattern I was working on, which was a
very close relative of the proximity pattern and was intended to be used
for patinas. It could be a bit closer to a proximity pattern if the
projection pattern depended on distance...
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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