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In article <4030aedb@news.povray.org>,
"Apache" <apa### [at] hotmailcom> wrote:
> try to use subsurface scattering with media. never done that myself, but
> that should help you out!
Coffee doesn't usually scatter much, subsurface scattering won't
contribute much to the appearance...unless you put milk in it, of
course. But do use either absorbing media or interior attenuation to
color it...cofee doesn't get its color from a thin skin on top. Make the
texture perfectly clear and let the interior color it. And the color's
off...this looks a bit purplish.
A bit of a meniscus where the surface of the coffee meets the cup would
help, especially with the interior coloring. And it might just be a lot
of scattered light, but the shadows look lighter than I expect...maybe
you need to lower some ambient values.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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