POV-Ray : Newsgroups : povray.binaries.images : 3 mugs [208 KB] : Re: 3 mugs [208 KB] Server Time
14 Nov 2024 12:22:04 EST (-0500)
  Re: 3 mugs [208 KB]  
From: Christopher James Huff
Date: 17 Feb 2004 18:34:10
Message: <cjameshuff-1C231C.18344417022004@news.povray.org>
In article <4030aedb@news.povray.org>,
 "Apache" <apa### [at] hotmailcom> wrote:

> try to use subsurface scattering with media. never done that myself, but
> that should help you out!

Coffee doesn't usually scatter much, subsurface scattering won't 
contribute much to the appearance...unless you put milk in it, of 
course. But do use either absorbing media or interior attenuation to 
color it...cofee doesn't get its color from a thin skin on top. Make the 
texture perfectly clear and let the interior color it. And the color's 
off...this looks a bit purplish.
A bit of a meniscus where the surface of the coffee meets the cup would 
help, especially with the interior coloring. And it might just be a lot 
of scattered light, but the shadows look lighter than I expect...maybe 
you need to lower some ambient values.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/


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