POV-Ray : Newsgroups : povray.binaries.images : My second subject... : Re: My second subject... Server Time
14 Nov 2024 18:19:20 EST (-0500)
  Re: My second subject...  
From: Christopher James Huff
Date: 5 Dec 2003 22:33:13
Message: <cjameshuff-190736.22324905122003@netplex.aussie.org>
In article <3fd10926@news.povray.org>, "Carl Hoff" <hof### [at] wtnet> wrote:

> Ok... I've looked at some of the cartoon rendering technics and it looks
> like they are aimed at how to highlight the edges of the subject.  That's
> not quite what I'm after.  Its more like I want the wire frame of my tank
> turret to be highlighted.  However my turret is a CSG built up from POV-Ray
> primitives.  I'm still thinking about this one.

Well, POV primitives (with the exception of things like mesh, 
height_field, and bicubic_patch) don't have anything resembling 
wireframe data, and raytracing isn't too good at drawing lines...they 
would have to be post-processed in. It looks to me like this is what was 
done with Tron...raytracing for the main scene objects, composited with 
a simplified, edited wireframe.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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