|
![](/i/fill.gif) |
In article <3ea7e2b2@news.povray.org>,
Simon Adameit <sim### [at] gaussschule-bs de> wrote:
> A one-way glass window does only make sense if you will be able to see
> it from both sides
Right. Otherwise you could just change the texture.
> and if you see it from both sides
Say, from a mirror in the room on the "subject" room, with the camera in
the "observer" room.
> you will be able to tell the difference between a thick glass and a
> single-surface glass
Uh...why? You would still need a close look at it.
> thus you need a way to archieve one-way thick glass which with interior
> texture alone wont work, the interior texture needs to be transparent
> but the outside texture only needs to be transparent on one side which
> you can archieve with the object or slope pattern.
Well, as I've been saying, you can probably get a reasonable one-way
effect by good lighting. But I don't see how the slope pattern can help
here. Are you using the object pattern to only silver one side of the
glass? That's a little overkill in flexibility, and gradient would
probably be as fast, but it would work.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
Post a reply to this message
|
![](/i/fill.gif) |