POV-Ray : Newsgroups : povray.newusers : (vector) sum of two objects : Re: (vector) sum of two objects Server Time
31 Jul 2024 06:17:50 EDT (-0400)
  Re: (vector) sum of two objects  
From: Christopher James Huff
Date: 25 Apr 2003 16:13:26
Message: <cjameshuff-119725.16140025042003@netplex.aussie.org>
In article <5johavcb3rjtc792kr1v29f36h5sf5r3q4@4ax.com>,
 ABX <abx### [at] abxartpl> wrote:

> If your set are "contignous" subsets of 3D space and you can express that set
> with some function where for elements (coordinates) from set this functions
> gives negative value then you can use isosurface{} object. parametric{} object
> can be also in area of your interest.

I don't see how you could do this...it wouldn't be the same as the sum 
of the functions. Could you clarify? You mean deriving a function for 
the object by hand and just using an isosurface to render it?

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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