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In article <3fef823f@news.povray.org>,
"P P" <pet### [at] top99freeservecouk> wrote:
> Hi I would like to have an animation with NlogN or LogN time spell, this
> concerns the spinning of a rotor blade, ive tried a couple of ways but seem
> to be making a complete cock up each time, ny ideas ?
"time spell" == "time scale"? You want an animation that progresses in
logarithmic time, going slower as time goes on? You don't seem to be
talking about algorithmic complexity...
Try "ln(N + clock*N)" wherever you would use "clock". The "1 +" starts
you off at the point where time is traveling at the "normal" rate, N
determines the scale used. To make things easier to manage, assign it to
a variable named something like LClock.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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