POV-Ray : Newsgroups : povray.general : Parse Warning: Camera vectors are not perpendicular. : Re: Parse Warning: Camera vectors are not perpendicular. Server Time
2 Aug 2024 00:19:39 EDT (-0400)
  Re: Parse Warning: Camera vectors are not perpendicular.  
From: Christopher James Huff
Date: 8 Mar 2005 18:30:35
Message: <cjameshuff-0C3787.18300808032005@news.povray.org>
In article <422e2195@news.povray.org>, Warp <war### [at] tagpovrayorg> 
wrote:

>   You could just apply the transformations to the location and
> look_at vectors of the camera and write just those.

Not if you need the camera to roll. If you don't, though, that'd be the 
easiest way to do it. And with a little more work, you could figure the 
appropriate amount to roll the camera.

-- 
Christopher James Huff <cja### [at] gmailcom>
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/


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