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In article <3e1e41b1$1@news.povray.org>,
"Greg M. Johnson" <gregj:-)56590@ao:-)l.com> wrote:
> I found some code which gives an annoying (and false) warning about lack of
> pigment. It happened when I was unioning a whole bunch of blobs together.
The problem is here:
#declare toothblob=blob{threshold 0.7 cylinder{0,y,1,1 pigment{rgb 1}} }
The blob itself doesn't have any texture, the POV code that checks for a
texture doesn't know about the component textures. Meshes probably have
the same problem. A dummy texture is the only method I know of to get
rid of the warning, it could be in the blob instead of the union.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
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