|
![](/i/fill.gif) |
Ryan Lamansky wrote:
>
>
> Yes. The result of a 1.0/0.0 in IEEE floating point is
> PositiveInfinity. The math related to infinite values is interesting,
> but doesn't break the algorithm in any way.
But it does not work on non-IEEE floating point systems. The C
language standards do not guarantee this to work like you expect it.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 06 Jul. 2004 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
![](/i/fill.gif) |