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In article <38CA8F7A.D6CC37D6@pacbell.net>, lin### [at] povray org
wrote:
> > To do something like this without OO features, you would have to make a
> > special macro and set of variables for each object, separated only by a
> > unique name.
>
> Or to do this you can use a graphical modelling environment which is
> much better suited to this task than a text based scripting language
> is for example Moray with it's new animation plugin and it's IK
> abilities.
Ken, Ken, Ken. You should know better than that. I will just skip the
comment about using a modeller instead of hand coding and get to the
point: this was just an *example*. Even if your solution was valid for
all platforms and all cases objects need to be linked together, this
isn't the only reason for object oriented features. If it was, I would
be suggesting a way to link objects together instead.(which may actually
not be such a bad idea...)
Also, wouldn't a tree generator also be better implemented in a
graphical modelling environment? :-)
--
Chris Huff
e-mail: chr### [at] yahoo com
Web page: http://chrishuff.dhs.org/
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