|
|
In article <385BF5FB.5C386956@isd.net>, lfo### [at] isdnet wrote:
> I wanted the actual function so I could modify it :-)
> Um, yes, it is a circular cross-section, but it's too flat. I want
> something that's identical to a sphere_sweep. Do you know where I
> could find the function used by the built-in "helix1"?
It is probably somewhere in the source code, I will look it up later. As
it is, you can modify the parameters to it.
> Also this creates some nasty black spots on the surface. Do you get them
> as well?
I would guess that increasing max_gradient would help.
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
Post a reply to this message
|
|