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In article <38722fe8@news.povray.org>, Nieminen Juha
<war### [at] punarastascstutfi> wrote:
> It didn't help.
Hmm, I don't know what's wrong. I tried a few things for myself, and
while it crashes when noise3d is used with no parameters, those
functions render with no trouble...but with no result. Also, these
doesn't work:
#declare f4 = function {x^2+y^2+z^2}
isosurface {function {f4(x, y, z)-1}}
#declare f4 = function {sqrt(x^2+y^2+z^2)}
isosurface {function {f4(x, y, z)^2-1}}
but these do:
#declare f4 = function {x^2+y^2+z^2}
isosurface {function {sqrt(f4(x, y, z))-1}}
#declare f4 = function {sqrt(x^2+y^2+z^2)}
isosurface {function {f4(x, y, z)-1}}
However, if you force method 1 solving, everything seems to work fine.
Just add the line "method 1" to the isosurface. Of course, this slows
things down.
Specifying a larger max_gradient(I tried 5) seems to work too. I would
guess maybe it is having trouble calculating the gradient of those
declared functions.
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
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