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In article <38676743.40549E0C@usit.net>, sma### [at] usit net wrote:
> When generating animations, it's extremely helpful to be able
> to render a very fast, very low-quality version of the images
> to check for object motion and the like. I know thatPOV-Ray
> has the Q switch to lower quality by removing expensive
> calculations, but I'd like to see a mode where it just
> renders wireframes of the objects involved. This would probably
> be even faster and would serve the purpose. Perhaps the +Q0
> setting (which is already a duplicate of +Q1) could be re-
> defined to turn on wireframe display.
Well, because POV renders mathematical shapes instead of meshes, this
would not be easy. How would you reduce a julia fractal to a wireframe?
Or an isosurface? You would have to add code for every shape, and this
would also make adding new shapes harder. And from what I have heard,
the CSG code for the wireframe will be much more difficult to write.
--
Chris Huff
e-mail: chr### [at] yahoo com
Web page: http://chrishuff.dhs.org/
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