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In article <38BAAA0C.3199DA9B@spiritone.com>, Josh English
<eng### [at] spiritonecom> wrote:
> Me? I've thought of animating the grasspatch, but I have no idea how
> to apply consisent transformations to all those splines...
Hmm, if it uses MegaPOV, then you might be able to do something with
vtransform(), vturbulence(), eval_pattern(), eval_pigment(), or any
combination of these...
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
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