POV-Ray : Newsgroups : povray.general : Realistic Sky, Lake, Pine Trees, Grass and Wheat Field needed.... : Re: Realistic Sky, Lake, Pine Trees, Grass and Wheat Field needed.... Server Time
10 Aug 2024 05:20:37 EDT (-0400)
  Re: Realistic Sky, Lake, Pine Trees, Grass and Wheat Field needed....  
From: Chris Huff
Date: 28 Feb 2000 15:55:08
Message: <chrishuff_99-5E9074.15563928022000@news.povray.org>
In article <38BAAA0C.3199DA9B@spiritone.com>, Josh English 
<eng### [at] spiritonecom> wrote:

> Me? I've thought of animating the grasspatch, but I have no idea how 
> to apply consisent transformations to all those splines...

Hmm, if it uses MegaPOV, then you might be able to do something with 
vtransform(), vturbulence(), eval_pattern(), eval_pigment(), or any 
combination of these...

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.