POV-Ray : Newsgroups : povray.unofficial.patches : Bug in pigment object (Chris Huff's patch) : Re: Bug in pigment object (Chris Huff's patch) Server Time
2 Nov 2024 11:26:44 EDT (-0400)
  Re: Bug in pigment object (Chris Huff's patch)  
From: Chris Huff
Date: 8 Dec 1999 16:38:15
Message: <chrishuff_99-5D09DB.16383508121999@news.povray.org>
In article <1e2if1h.153on6f1bsrqniN%smellenbergh@skynet.be>, 
sme### [at] skynetbe (smellenbergh) wrote:

> We tested the two scenes with your updated sources.
> There is improvement. It doesn't crash as often. Rendering one of the
> scenes over and over seems ok now. But rendering the two scenes
> alternating freezes the computer. 
> 
> Could you have another look at it? This patch has potential!

Strange, very strange...those patches only affected the pattern data 
structure, there isn't anything going across renders. The only thing I 
did that might need to be reinitialized for each render would be the 
z-buffer patch, but that definitely shouldn't cause a crash.

I added code to copy the object to proxObject, and code to copy the 
object when a pattern was copied, and code to destroy the object. I 
probably goofed in one of the last two, I will try to reproduce the 
crash.

BTW, are you using media with these patterns? Although media probably 
isn't the culprit...


> BTW, do you have any recent example scenes (complete ) for the proximity
> patch?

No, but I can make a few quick ones.

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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