POV-Ray : Newsgroups : povray.general : The Language of POV-Ray : Re: The Language of POV-Ray (L-systems) Server Time
11 Aug 2024 07:11:51 EDT (-0400)
  Re: The Language of POV-Ray (L-systems)  
From: Chris Huff
Date: 13 Mar 2000 16:49:29
Message: <chrishuff_99-470E46.16512213032000@news.povray.org>
In article <jerry-9FD538.11170613032000@news.povray.org>, Jerry 
<jer### [at] acusdedu> wrote:

> Well, I'd separate out a simple IFS from full-blown LSystem, since it 
> ought to be easier (and happens to be what I'm interested in :*)
> 
> #declare deadSeed = seed(99);
> #declare tree = ifs {
> ...
> }
> 
> Have I forgotten any necessary information?

Maybe leaves?
This looks rather interesting and quite powerful, although I didn't 
understand all of it. Several of the features I wouldn't know how to 
do(well, actually, I don't know how to add any kind of object), any 
volunteers? :-)

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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