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In article <39280549@news.povray.org>, "Eric Freeman"
<eri### [at] datasynccom> wrote:
> I just got an email from the moderator explaining how the bugreports group
> works. I'll post the code and a description of the problem in
> povray.general.
Actually, povray.text.scene-files would probably be a better group for
the source code.
> > With a camera angle of 1, the camera must be quite
> > far from the object.
>
> Yes.
How far?(I haven't looked at the code yet, sorry)
> > 2) an isosurface torus
>
> No, but if it's a bug in the program, that won't fix it.
Actually, it easily could fix it(or work around it, at least).
Isosurfaces (and isoblobs) have a completely different solving method
from all the other objects.
--
Christopher James Huff - Personal e-mail: chr### [at] yahoocom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://chrishuff.dhs.org/
TAG Web page: http://tag.povray.org/
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