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In article <38978732@news.povray.org>, "TonyB"
<ben### [at] panamac-comnet> wrote:
> Not this again! I though we had already talked about this. I believe you
> guys concluded that it couldn't be done. Right?
It can be done. All you have to do is use the right combination of
texture maps and layered textures. You don't even need a patch.
Of course, a patch that gives a new pattern which varies depending on
the curvature of the surface of an object would be very useful for this
kind of thing. I have tried to do this, but without success, and I
haven't done any work on it lately.(although I have a couple ideas that
I would like to try out)
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
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