POV-Ray : Newsgroups : povray.general : PovRay, Lightflow, & the PovTeam : Re: PovRay, Lightflow, & the PovTeam Server Time
9 Aug 2024 19:44:03 EDT (-0400)
  Re: PovRay, Lightflow, & the PovTeam  
From: Chris Huff
Date: 7 Jul 2000 18:53:51
Message: <chrishuff-FC4CE4.17540707072000@news.povray.org>
In article <39665ac3@news.povray.org>, Warp <war### [at] tagpovrayorg> 
wrote:

>   Yes. Moving vertices around is not problem at all. Someone has only to
> code it.

I have attempted to add displacement mapping to meshes, but I only got 
"scrambled triangles". I think the problem is in my understanding of the 
mesh code...

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


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