POV-Ray : Newsgroups : povray.general : looking for antialiasing critical scenes : Re: looking for antialiasing critical scenes Server Time
6 Aug 2024 23:25:29 EDT (-0400)
  Re: looking for antialiasing critical scenes  
From: Christopher James Huff
Date: 24 Feb 2002 19:15:12
Message: <chrishuff-E9035B.19150424022002@netplex.aussie.org>
In article <3c7941af@news.povray.org>, Warp <war### [at] tagpovrayorg> 
wrote:

>   This depends on whether we want a "mathematically correct" image or
> if we want to simulate photography.
>   In photography a really bright object will "bleed" in the image, and its
> influence can extend considerably outside its real boundaries.

That's not what antialiasing is for...it is to counteract aliasing.

Such a glow effect would still be useful, and would pretty much have to 
be built-in unless POV is patched to output a high dynamic range format. 
One possibility is to make it part of a post-processing stage, similar 
in purpose to the MegaPOV patch but more flexible. (if such a 
post_process stage is available, it would be simple to add a filter to 
soften the edges of bright objects...people would probably just use the 
glow filter though)
(MegaPOV has a glow filter, but I don't think it does the exact same 
thing)

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


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