In article <3d3edcb6@news.povray.org>, Micha Riser <mri### [at] gmx net>
wrote:
> AFAIR the discussions about this problem the suggested why to do this is
> make the water overlap the glass. Because leaving a space between will
> cause multiple reflections. However I don't know if the overlaping is
> handled as wished in that case.
Which is exactly what I was talking about...
> It is in the nature of merges to overlap.Otherwise you could just as well
> use union. It is even more in the nature of intersection memebers to
> overlap ... otherwise you have a null object. So it would be natural to
> assume at parsing time that merge/intersection do overlap and always issue
> a warning when iors are different.
Ah, I see what you are saying now. That would apply to all non-unions, I
think. And maybe different amounts of transparency as well as differing
iors. And a "nowarn" flag to turn off the warnings for those cases where
it is intentional.
--
Christopher James Huff <chr### [at] mac com>
POV-Ray TAG e-mail: chr### [at] tag povray org
TAG web site: http://tag.povray.org/
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