POV-Ray : Newsgroups : povray.newusers : one question...how?? : Re: one question...how?? Server Time
5 Nov 2024 03:20:45 EST (-0500)
  Re: one question...how??  
From: Chris Huff
Date: 3 Dec 2000 19:47:31
Message: <chrishuff-D847F0.19481303122000@news.povray.org>
In article <MPG.1494d78d915e0b349896b6@news.povray.org>, Sander 
<san### [at] stolscom> wrote:

> Wouln't it be possible to make a drawing of this 'impossible triangle' 
> and map the image on a flat object of the correct shape and size that 
> throws the _seemingly_ correct shadows? You can't see it's 3D structure!!

Make a *real* triangular shape and use image_map to simulate the 
lighting and shading? That might work...the shadow wouldn't be exactly 
correct, but close enough that most people wouldn't notice the 
difference.
Or easier, use MegaPOV and no_shadow for the visible "broken" triangle 
and no_image for another triangle to cast correct-looking shadows.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.