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In article <3c7498ae@news.povray.org>,
"Ben Chambers" <bdc### [at] yahoocom> wrote:
> Question: Would it be appropriate for, say, "tesselation" to have it's own
> block of code inside the object declaration (the same way as texture, media,
> interior, etc)? This way, all tessellation-only transformations /
> deformations whatever get grouped together for easy reference.
I don't see why this would be useful, and it would be very inconsistent.
All it would do is complicate the programming, it wouldn't add any
flexibility.
--
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/
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