POV-Ray : Newsgroups : povray.unofficial.patches : Tesselation process : Re: Tesselation process Server Time
6 Aug 2024 23:29:17 EDT (-0400)
  Re: Tesselation process  
From: Christopher James Huff
Date: 21 Feb 2002 17:36:52
Message: <chrishuff-D81FF3.17364121022002@netplex.aussie.org>
In article <3c7498ae@news.povray.org>,
 "Ben Chambers" <bdc### [at] yahoocom> wrote:

> Question:  Would it be appropriate for, say, "tesselation" to have it's own
> block of code inside the object declaration (the same way as texture, media,
> interior, etc)?  This way, all tessellation-only transformations /
> deformations whatever get grouped together for easy reference.

I don't see why this would be useful, and it would be very inconsistent. 
All it would do is complicate the programming, it wouldn't add any 
flexibility.

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


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