POV-Ray : Newsgroups : povray.newusers : Deleting triangles : Re: Deleting triangles Server Time
4 Nov 2024 17:42:51 EST (-0500)
  Re: Deleting triangles  
From: Christopher James Huff
Date: 3 Jan 2002 13:32:58
Message: <chrishuff-D2CF83.13340003012002@netplex.aussie.org>
In article <6m693uo4eocfmft5prpo836fh4526ph88o@4ax.com>,
 W?odzimierz ABX Skiba <abx### [at] babilonorg> wrote:

> They are bicubic patch, disc, smooth triangle, triangle, polygon and mesh /
> mesh2. They may be combined in CSG union but cannot be used in other types of
> CSG (or inside a clipped_by statement)."

You misunderstood, you can't use them in a clipped_by statement, but you 
can still use a clipped_by statement in them. That is the closest thing 
to CSG that you can get with patch objects.

-- 
 -- 
Christopher James Huff <chr### [at] maccom>


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