In article <3c782656@news.povray.org>, Micha Riser <mri### [at] gmxnet>
wrote:
> I do not like the idea of antialiasing only at objects frontiers.. as
> textures are certainly one of the most important thing with POV-Ray.
I wasn't suggesting that this be done. I was talking about a way of
specifying different parameters for edge and texture AA.
--
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/
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