POV-Ray : Newsgroups : povray.general : volumetric textures? : Re: volumetric textures? Server Time
9 Aug 2024 15:22:25 EDT (-0400)
  Re: volumetric textures?  
From: Chris Huff
Date: 26 Jun 2000 20:35:38
Message: <chrishuff-C9054C.19400926062000@news.povray.org>
In article <8F5EDB907dashixpressnet@204.213.191.228>, das### [at] x-pressnet 
(daishi) wrote:

> if its media wouldn't that put the render time through the 
> roof....maybe I should consider not doing this?

You need to use media. As for the render time, you should get MegaPOV, 
which has new sampling methods which greatly speed up rendering. Also, 
always contain your media in an object, even if it means enclosing the 
entire scene in a large sphere or box, it generally works much better 
than global media. If you are doing a sort of laser effect, try using 
emitting media confined in a cone or cylinder as the beam...emitting 
media is much faster than scattering media.

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


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