POV-Ray : Newsgroups : povray.general : Multiple maps? : Re: Multiple maps? Server Time
9 Aug 2024 11:27:24 EDT (-0400)
  Re: Multiple maps?  
From: Chris Huff
Date: 22 Jul 2000 18:19:32
Message: <chrishuff-C684BF.17200922072000@news.povray.org>
In article <397a12af@news.povray.org>, "Jason Miller" 
<jas### [at] pinheirotcimetnet> wrote:

> (This is how it works in Imagine.  You can specify an image map (or
> procedural) for every single aspect of texturing).

The equivalent in POV-Ray would be to allow you to specify a pigment 
wherever a color is used. This would be possible to do, but at the cost 
of memory and a slight cost in speed for solid colors.

You might try a combination of texture_maps with the image_pattern in 
MegaPOV.

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


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