In article <3d9a1ba9$1@news.povray.org>, "Shay" <sah### [at] simcopartscom>
wrote:
> I understand the reasons you posted, but I find the extra steps when
> using both trig and rotate functions to be unattractive. I guess if
> my trig were a little better, I could eliminate the use of rotate and
> effectively rotate vertices with translate. Is there anything like a
> radrotate() function coded internally into Pov-Ray?
Using the rotate command is usually the "right" way. Messing around with
translate and trig functions just to rotate is making it way too
complicated (and it won't do the same thing anyway). Just keep in mind
what parts are in radians and use the conversion functions.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
Post a reply to this message
|