POV-Ray : Newsgroups : povray.general : Request: deform : Re: Request: deform Server Time
8 Aug 2024 16:13:39 EDT (-0400)
  Re: Request: deform  
From: Chris Huff
Date: 9 Jan 2001 19:59:47
Message: <chrishuff-BC3EC5.20012709012001@news.povray.org>
In article <3a5ba55b@news.povray.org>, "Chris Colefax" 
<chr### [at] tagpovrayorg> wrote:

> The Compressor and Macros combined give you access to the vertices of 
> meshes (including bicubic patch models), and you are free to warp 
> these at will. Using various MegaPOV features (such as eval_pigment), 
> you could even try out ideas like your pattern warps.

And don't forget the vwarp() function... ;-)
Actually, combined with the displace warp, vwarp() can do anything 
eval_pigment() could be used for.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.