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In article <39590205.8CE9B9B6@online.no>, Tor Olav Kristensen
<tto### [at] online no> wrote:
> So I think my "manual" macro has an advantage here :-)
> It can can "map" any blob surface topology.
> But its parsing very slowly. Maybe I'll combine trace() with my macro
> later.
You could probably use the blob pattern patch with eval_pattern() or
eval_pigment() to do the same thing...it would probably render faster.
BTW, I have been working on adding new component types to the blob
pattern. So far I have added "box"(pretty obvious), "pigment"(where the
grayscale value of the pigment at each point is the field value of the
component at that point.), and "blob"(which takes an ordinary blob
object as input) component types.
--
Christopher James Huff - Personal e-mail: chr### [at] mac com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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